With Sean Murray of Hello Games narrating with IGN!
Up to now, it’s been difficult to piece together what exactly No Man’s Sky is about, since all we’ve had are two or three minute trailers. It takes a longer look at the game to really start to understand it. There’s so much potential here, and I really hope it gets realized.
Cuphead, made by the two brothers of studio MDHR, is a video game love letter to classic Disney 1930’s cartoons. There’s been a lot of buzz surrounding this game for its unique art style, and according to Polygon its looks can be deceiving, as it’s a very difficult platformer. The game is apparently a sequence of boss battles without much platforming in between, but each boss is highly stylized and memorable. This trailer debuted at Microsoft’s E3 press conference. I know I’m sold!
A new Mass Effect game. Need I say more? Big fan of the song in the beginning.
Here’s another trailer for ya! This one’s also from EA’s conference, but strikingly different from the other games the publisher had on display. It’s a sidescrolling puzzle-platformer where you play a character made of yarn, who has to use that yarn to progress by tying it to places to jump across gaps, among other things. It looks really cute and it’s easy to tell that a lot of heart was put into it. Adding it to my ever-growing wishlist!
I haven’t played the original yet, but I’ve always thought it looked really cool. First-person parkour sounds dizzying but awesome, and the fact that the sequel will be a fully open-world is really promising. It also just looks gorgeous. Definitely on my radar!
If this trailer is anything to go by, the multiplayer is going to be insane. You can play as either the Rebels or the Empire, and it’s basically a huge, all-out war. The perspective switches between soldiers on foot to pilots in X-Wings and even Luke and Darth Vader as playable characters. I am very excited for this game now.
War. War never changes. (But it looks a heck of a lot better!)
I am happy to announce that I have uploaded a prototype that a partner and I have been working on this semester for our independent study on game design and development. It’s the first game we’ve made in Unity, and it’s supposed to kind of be like Portal in that you are in a testing facility trying to solve puzzles. However instead of a portal gun, you are armed with a laser that you can use to turn on switches and reflect off of mirrors. Give it a try!
Click here to play in browser
Click here to download (Windows)
Hello everyone! For my first post on my new website, I would like to announce that I have uploaded a prototype of the game I’ve been working on all year, Onomatopoeia Quest, for people to playtest! I would love it if you would take a few moments of your time to try it out and see what you think, as well as look for any bugs or qualms you might have with it. Feedback is extremely important in making a game better! I’ve been working on it alone for so long that it’s hard for me to tell if it’s any good or not. I’ve already submitted it to my senior project adviser for grading, but that doesn’t mean I’ll stop developing it. Now that I’m graduating college, I should have more time to work on my own projects, which includes this game. I hope to eventually turn this prototype into a full game with several dungeons and quest lines, which should be more feasible now that I have the framework.
You can download the prototype here (Windows only). Thank you in advance!
This trailer put a smile on my face, not just for the gorgeous art style but also for the sense of adventure that it invoked. It looks like a love letter to the Zelda series with some Tim Burton mixed in for good measure. I can’t wait to get my hands on this game.