This is exactly how I want to make games! With a small group of people, sharing ideas and trying them out easily, without having to go through the whole laborious processes you would at a big corporation. These people are truly living the dream.
I guess I wasn’t really expecting much, given how Nintendo’s previous digital events have gone, but I expected something. Microsoft, Sony, and all the other companies’ press events were really exciting, showing off upcoming games that I would really like to get my hands on. I expected Nintendo to show at least one or two games I really wanted, like the new Wii U Star Fox or Zelda games. I got one of those at least, but frankly I was disappointed by it. The visuals were sub-par, and the gameplay looked almost identical to Star Fox 64. They kept saying how it was radically different because of all the new controls and how you have to use the gamepad’s gyroscope to aim, but I actually see that as more of a hindrance than a benefit. I’m not a fan of motion control to begin with, and I definitely don’t want to have to constantly look back and forth between the gamepad and the TV, while aiming the gamepad around like a lunatic. It seems cumbersome, and in a gameplay video I watched as even a Nintendo Treehouse employee seemed to have trouble.
Well it’s about time! Nintendo will be teaming up with Japanese mobile developer DeNA to develop smartphone games featuring Nintendo IP. They will also be developing a new multimedia service that will replace Club Nintendo and work across Nintendo devices, smartphones, tablets, and computers. Full story here.
Everything I see about the upcoming game No Man’s Sky from Hello Games makes me badly wish I had a PS4. To me, this game is shaping up to be one of the most ambitious of all time, and, if the developers succeed, it could be one of the best and most popular games ever made. If you haven’t heard of it, No Man’s Sky is a sci-fi exploration game that procedurally generates the world around you. Every star, every planet, every creature is unique–players will constantly be discovering new things, and according to the developers the world is practically infinite. If you were to visit every single planet in the game, it would take you longer than the sun to blow up, and that’s if you spend only one second on each planet.
Little Inferno may be the strangest game I have ever played. It is many things, and at the same time, nothing. It’s hard to explain. I don’t even think I had fun playing it, and yet I still enjoyed it. Or maybe appreciate is the better word for it. It is definitely an art game, and difficult to recommend. If you’re looking for something distinctly game-y, like Tomorrow Corporation’s previous work (World of Goo), you will be disappointed. If however you are not looking for anything, you need to play this game. Continue reading Little Inferno Review
It’s been a while since I’ve reviewed any games. That’s mostly because it’s been a while since I’ve actually finished any games. Animal Crossing: New Leaf is pretty much the only game I’ve been playing, and I probably won’t be done with it for quite some time. But I played this game every now and then until I finally just beat it.
Runner2 is the sequel to Gaijin Games’ BIT.TRIP Runner, part of their successful and critically acclaimed BIT.TRIP franchise. I played the original and loved it for its retro graphics, catchy music, and grueling difficulty. There are a lot of auto-runners out there, especially for mobile, but this one is definitely the best I have ever played. Continue reading BIT.TRIP Presents… Runner2: Future Legend of Rhythm Alien Review
Nintendo has confirmed that starting on September 20, alongside the release of The Legend of Zelda: Wind Waker HD, the Wii U Deluxe will drop to $299. Nintendo also has a bundle prepared that contains a Wii U Deluxe, Zelda Wind Waker HD, and a free digital copy of Hyrule Historia. (I have the physical book, it’s awesome.) The gamepad is also Zelda-themed. If I weren’t leaving for Japan on September 15, I would buy this in a heartbeat. I really hope this will still be around next year…
I guess it makes sense to market this to kids younger than seven, which is the recommended minimum age to play the 3DS. It is compatible with all DS and 3DS games, and has all the same features of a 3DS, except it is flat instead of the clamshell design of the 3DS, and it only outputs 2D images. For $129, that is a fair bit cheaper than the regular 3DS, so I suppose parents might consider buying this for their five year-old first-time gamers. Other than that, I can’t see anyone buying this.
It also just looks really hard to hold and play. And it’s pretty ugly. Come on Nintendo…